This is particularly odd because even though Disco Elysium is certainly a looker, it's hardly a graphically intensive title. Unfortunately, while the PS5 version of the game claims 60 fps (and 4K resolution), the frame rate is far from stable and regularly dips well below the promised benchmark. You'll likely be completely enamored with him by the time your tale comes to an end.Ĭredit must also go to band British Sea Power who provide much of the game's understated but appropriate soundtrack. The entire voice cast is up to snuff, but particular applause must go to Jullian Champenois who voices Kim Kitsuragi, a police lieutenant who accompanies you and is one of the game's best characters. I couldn't imagine playing the game without it now. It's a pretty big deal considering that the game contains more than one million words of spoken text.Īs you spend basically the entire game engaged in dialogue trees, having it all fully voiced is a pretty substantial improvement. One of the biggest additions to The Final Cut, as opposed to the original version of Disco Elysium, is the inclusion of full voice acting for every single character. This really helps immerse you in the game's world, and these little visual touches can be seen constantly. Small flourishes really impress, such as when the portrait of a character with whom you're interacting appears next to their dialogue box. (Image credit: ZA/UM) Disco Elysium: The Final Cut review: Visuals and soundįrom the gorgeous watercolor aesthetic to the heavily stylized menus, every aspect of Disco Elysium's visual design feels meticulously crafted. It can be frustrating when you fail a skill check with the odds stacked in your favor, but similarly, the sense of jubilation when you roll a winner on a check with a single-digit chance of success is immense. For example, if you want to throw a punch at a bouncer who won't let you into a club, the success of your swing will be measured by a stat-weighted roll. This gameplay loop may be off-putting to some players, as it can feel closer to reading a choose-your-own-adventure book than actually playing a video game.Īlong the way, you'll also face skill checks by way of a dice roll. That in turn lets you open up new areas to explore and meet even more characters. You roam the game's hauntingly beautiful locales and interact with characters, engaging them in lengthy dialogue sequences in order to learn something new or gain a new item. Instead of a turn-based battle system, Disco Elysium is all about warring with words. It's a good job that Disco Elysium's story, characters, and world are so remarkable, because that's really all there is to the game.Īs an RPG played from an isometric perspective, Disco Elysium's closest comparison point would probably be Divinity: Original Sin 2, minus the combat. (Image credit: ZA/UM) Disco Elysium: The Final Cut review: Gameplay
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